Swift Inventory
by Blodyx | MIT
A small, data-driven inventory system for Godot 4. Build inventories with unmatched speed
Swift Inventory A small, data-driven inventory system for Godot 4 Build inventories with unmatched speed. Godot Asset Store · GitHub · Included Example ⛑️ Development Status Swift Inventory is actively being developed. The core inventory resources, grid
Asset Manager
by Kivylius | GPL v3
Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows
Asset-Manager (Godot) Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows. Key Features Shared asset library outside any project Live preview for models, materials
Custom Resource Previews
by Riley Evans | MIT
A Godot plugin that enables custom preview images for your resources in the editor
Features Define custom preview textures for your resource instances Improve resource browsing and searching in the Godot editor Give each resource instance a distinct visual identity Installation Download the plugin to your project's addons/ directory
Godot Resource Database
by Iffy | MIT
A Godot editor plugin that provides a spreadsheet-like database editing experience backed by Godot Resource files. Query, validate, and edit resource-based tables without leaving the editor
Godot Resource Database A Godot editor plugin that provides a spreadsheet-like database editing experience backed by Godot Resource files. Query, validate, and edit resource-based tables without leaving the editor. Installation Copy the addons/godot
Threaded Resource Save-Load
by Mero | MIT
This plugin allows you to save/load resources in the background using threads, preventing main thread freezes and handling the process using signals
About This plugin allows you to save/load resources in the background using threads, preventing main-thread freezes and handling save/load operations through signals. Features adjusting threads amount to use per task progress/errors/start/complete signals
YARD — Yet Another Resource Database
by Elliot Fontaine | MIT
YARD is an editor plugin for Godot to manage resources and query them at runtime, with a table view in the editor as the cherry on top
A Godot 4 plugin for managing and querying collections of resources, with a spreadsheet-like editor and a lightweight runtime API. Overview YARD builds on Godot's resource system. It has two parts: A table-based resource editor. The YARD editor tab lets
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