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Custom Resource Previews 0

by Riley Evans | MIT

A Godot plugin that enables custom preview images for your resources in the editor

Features Define custom preview textures for your resource instances Improve resource browsing and searching in the Godot editor Give each resource instance a distinct visual identity Installation Download the plugin to your project's addons/ directory

Godot Resource Database 0

by Iffy | MIT

A Godot editor plugin that provides a spreadsheet-like database editing experience backed by Godot Resource files. Query, validate, and edit resource-based tables without leaving the editor

Godot Resource Database A Godot editor plugin that provides a spreadsheet-like database editing experience backed by Godot Resource files. Query, validate, and edit resource-based tables without leaving the editor. Installation Copy the addons/godot

Threaded Resource Save-Load 0

by Mero | MIT

This plugin allows you to save/load resources in the background using threads, preventing main thread freezes and handling the process using signals

About This plugin allows you to save/load resources in the background using threads, preventing main-thread freezes and handling save/load operations through signals. Features adjusting threads amount to use per task progress/errors/start/complete signals

Project Health Scanner 0

by Walid Shouman | MIT

Project Health Scanner is an editor plugin that adds a dock for finding common project problems before export

Project Health Scanner for Godot 4 Project Health Scanner is an editor plugin that adds a dock for finding common project problems before export. What it finds Broken res:// references in text resources and scripts. Missing main scene, project name, or

YARD — Yet Another Resource Database 15

by Elliot Fontaine | MIT

YARD is an editor plugin for Godot to manage resources and query them at runtime, with a table view in the editor as the cherry on top

A Godot 4 plugin for managing and querying collections of resources, with a spreadsheet-like editor and a lightweight runtime API. Overview YARD builds on Godot's resource system. It has two parts: A table-based resource editor. The YARD editor tab lets

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