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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Asset Manager 2

by Kivylius | GPL v3

Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows

Asset-Manager (Godot) Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows. Key Features Shared asset library outside any project Live preview for models, materials

Godot Krita Importer 2

by 2shady4u | MIT

Plugin for Godot Engine to automatically import Krita KRA & KRZ-files

Godot Krita Importer Plugin for Godot Engine to automatically import Krita KRA & KRZ-files. Detailed usage instructions can be found here. Supported operating systems: Mac OS X Linux Windows

Blender-Godot Pipeline 2

by Michael Jared | MIT

This addon is a Godot helper addon for my blender addon which simplifies exporting objects from Blender into Godot

Blender-Godot Pipeline Configure colliders, multimesh, scripts and materials directly in Blender using this add-on. Superhive Link for Blender Addon Quote from a Godot developer: Great Plugin! I was close to going crazy with the default gltf-importer... I

Blendot 0

by Rufus Lane | MIT

Edit Godot assets in Blender with one click. Save in Blender, and the change shows up back in Godot, in the same place. Model files: right-click an .fbx, .glb, .gltf or .obj and choose Edit in Blender. Each Blender save writes the file back, and Godot

Right-click a MeshInstance3D and choose Edit in Blender. Each save updates the node's mesh. Any objects you add in Blender come back as child nodes, keeping their hierarchy and origins, which makes hinged doors and similar parts easy. .blend files

Itch Library Viewer 0

by William Relken | MIT

Search, download and unpack your purchased game assets from Itch.io

A Godot editor plugin that lets you browse, search, download and unpack the assets you've bought on Itch.io without leaving the editor

Nexus Pipeline Importer 0

by movec | MIT

Feature-rich and easy to use Blender to Godot importer. Supports GLTF and GLB. Generate Game Logic, Materials and Levels in Blender and import it ready-to-use

Important Prerequisite The Nexus Pipeline Importer is the exclusive counterpart to the Blender addon Nexus Godot Pipeline. Find it on Superhivemarket: Nexus Godot Pipeline This Godot addon will only work as intended on files that have been exported using

QImageProcessor 0

by Qualia | GPL v3

A resource that to automatically generate images based on a shaders in the editor. When any textures sampled in a uniform are modified, the image will be automatically regenerated

A resource that to automatically generate images based on a shaders in the editor. When any textures sampled in a uniform are modified, the image will be automatically regenerated. Use cases This can be used as an easy to generate a static image from a

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