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Aseprite Wizard 11

by Vinicius Gerevini | MIT

Aseprite Wizard is a godot plugin to help import Aseprite animations to Godot. It provides a few different import methods, and supports various nodes, such as AnimationPlayers, AnimatedSprites 2D/3D and SpriteFrames

This plugin adds a set of tools to help importing animations from Aseprite to Godot. Automatic importers to quickly import Aseprite files as different types (SpriteFrames, Static image, spritesheet texture, Tileset texture, etc) Inspector dock section to

Aseprite Spritesheet Importer 4

by Colin Heathman | MIT

A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite. Treat your ASE files like source code

Aseprite Spritesheet Importer A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite. Treat your ASE files like source code! Key Features Update on save: Saving the changes to an Aseprite file will

Krita Importer 3

by Blackwater Gator Studios | Blackwater Gator Studios Attribution License

Krita .kra importer for Godot that automatically converts files into native Image resources and keeps textures in sync. On reimport, all linked textures in scenes and materials update automatically, eliminating manual reassignments and broken references

This importer integrates Krita .kra files directly into Godot’s import pipeline. When a .kra file is imported, the plugin extracts the flattened image and converts it into a native Godot Image resource, making it immediately usable as a texture source

Godot Krita Importer 2

by 2shady4u | MIT

Plugin for Godot Engine to automatically import Krita KRA & KRZ-files

Godot Krita Importer Plugin for Godot Engine to automatically import Krita KRA & KRZ-files. Detailed usage instructions can be found here. Supported operating systems: Mac OS X Linux Windows

Subtitles Importer 1

by Rubonnek | MIT

A comprehensive subtitles importer plugin for the Godot Game Engine

Features 15+ subtitle formats supported including SRT, VTT, LRC, SSA/ASS, TTML/DFXP, SCC, MPL2, TMP, and more Runtime parsing - load and parse subtitle files at runtime or during import Easy to use - simple API for querying subtitles by time Editor

STF Importer 1

by Mars | MIT

STF - Modular 3D File-Format for Gamedev

STF - Modular 3D Interchange-Format for Gamedev WIP implementation for Godot 4.6+. Do not use productively yet! STF is made to be imported into game-engine projects, while also being usable for further editing in 3d modeling tools. STF stores original

Lospec Pallet Importer 0

by Voidmoose | MIT

Lospec Palette Importer is a Godot 4.6+ editor plugin that adds a dock tab for importing external palette files into built-in `ColorPalette` resources

Lospec Palette Importer is a Godot 4.6 editor plugin that adds a dock tab for importing external palette files into built-in ColorPalette resources. Features Imports Lospec newline-separated .hex palettes. Imports GIMP .gpl , Photoshop .ase , JASC .pal

Dot Aseprite Importer 0

by drs90 | MIT

Imports .aseprite / .ase files as SpriteFrames, one animation per tag, timed like in Aseprite, with nothing exported into your project. Optional 3x3 grid of facing directions for top-down characters, AnimationPlayer sync that keeps your own tracks, and a

Imports .aseprite / .ase files as they are: each file becomes a SpriteFrames resource with one animation per tag, timed like in Aseprite, with nothing exported into your project. Save in Aseprite, switch back to Godot, and the animations update. Works for

Krita Wizard 0

by Aditya Nandan | MIT

Import Krita (.kra) files directly in Godot 4 without manually exporting. Get a single texture, per-layer textures, or a Parallax2D scrolling scene, with per-layer @tags for scale, trim, speed and tiling

Krita Wizard Import Krita .kra files directly into Godot 4 like Aseprite Wizard, but for Krita. No export step, no Krita install needed: the addon parses .kra in pure GDScript and imports exactly what you want. Features Zero-dependency .kra parsing —

Voxly-Core 0

by ClarkThyLord | MIT

Modular voxel plugin for Godot 4: import, edit, and render voxel content in-engine

3D Voxel plugin for Godot 4 enabling you to quickly: Import, edit, and render voxel content all in-editor. Everything below and more is free to use, check out the Voxly-Core open-source repository! Create, import and edit custom voxel content easily with

Plugin Demo 0

by Godot Foundation | MIT

This contains multiple plugin demos, all placed in a project for convenience

This contains multiple plugin demos, all placed in a project for convenience. See the documentation on editor plugins for more information. Language: GDScript Renderer: Compatibility

Fix Blender Light Intensity for glTF Files 0

by Aaron Franke | CC0 1.0 Universal

Hack to decrease the imported light intensity when the generator string contains "Blender"

Hack to decrease the imported light intensity when the generator string contains "Blender". Does nothing for .blend imports because Godot already has a solution in place for that. The 3D model in the thumbnail is this one: https://github.com/KhronosGroup

AATTAAI - Adobe Animate Texture Atlas Animation Importer 0

by boneboxid | MIT

Importing Adobe Animate texture atlas JSON to animation player

Adobe Animate → Godot 4 Importer Plugin (AATTAAI) A Godot 4 plugin for importing texture atlases and animations exported from Adobe Animate into Godot scenes with a full AnimationPlayer, including per-part transforms and sprite swapping. Table of Contents

Quake BSP Importer 0

by jitspoe | MIT

Takes Quake BSP files and creates a Godot scene with meshes and collision

Takes Quake BSP files and creates a Godot scene with meshes and collision. Import properties allow for specifying mapping for textures to materials, entities to scenes, etc. Make sure you click on preset and "Set as Default" once you have things

Godot MOG 0

by Jake Cattrall | MIT

Godot 4 GDExtension addon that imports MoGen `.mog` source files as PackedScenes — both via the editor importer and at runtime through the `MogLoader` class

What it does godot-mog is a GDExtension addon that teaches Godot 4 how to read MoGen .mog source files. When the editor sees a .mog file under res:// , the addon parses it, lowers it through the same pipeline mogen build uses, exports a glTF binary in

Batch Sheet Importer 0

by Festering | MIT

Batch Sheet Importer is an add-on for automated creation of SpriteFrames resources from spritesheets

Batch Sheet Importer (BSI) is an add-on for automated creation of SpriteFrames resources from spritesheets. BSI will set the resulting animations' frames per second and whether or not they are looped. BSI can be used interactively through its GUI mode or

Clyde Dialogue 0

by Vinicius Gerevini | MIT

Clyde is a language for writing game dialogues. It supports branching, translations and interfacing with your game through variables and events. This plugins is the dialogue importer, interpreter and editor for Clyde, completely written in GDScript. No

Clyde is a language for writing game dialogues. It supports branching, translations and interfacing with your game through variables and events. This plugin contains the importer, interpreter and editor for Clyde, completely written in GDScript. No

Voxel Destruction 0

by Terabase Studios | MIT

Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node. Also adds custom monitors and project settings for a more complete experience

There is a channel for Voxel-Destruction in the Terabase Discord Server! Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node. Also adds custom

SCML importer 0

by Wojciech Michalak | MIT

SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations

Godot SCML Importer Godot is an awesome engine. Anyone using it deserves to be able to use the excellent resource and tools that exist along-side it. One of these is Spriter from BrashMonkey. I had access to a number of animated characters that I wanted

tech3bsp 0

by Daniel Abbott | MIT

An importer for the idTech 3 engine BSP format with compiled lightmap and light volume (lightgrid) support for dynamic objects

tech3bsp An importer to create a Godot scene from the idTech 3 BSP format. Features Brush, static mesh, and patch (curve) geometry with lightmap and vertex color support (requires custom shaders, examples included). Light volumes (lightgrid) for lighting

Krita/OpenRaster Loader 0

by DeeJayLSP | Zlib

A stupidly simple Godot plugin to enable native-like support for .kra/.ora files

Krita/OpenRaster Loader for Godot A simple Godot plugin that enables not only importing Krita and OpenRaster files directly into Godot, but also runtime loading using Image::load_from_file . Requirements Godot 4.x or newer. How to use Download the plugin

PSD Importer 0

by Blackwater Gator Studios | Blackwater Gator Studios Attribution License

Photoshop .psd importer for Godot that converts layered files into textures and automatically updates all linked assets when the source PSD changes

This importer integrates Photoshop .psd files directly into Godot’s import workflow. PSD files are converted into Godot-native image resources, allowing them to be used immediately in sprites, UI, materials, and shaders without manual preprocessing. When

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