MagicaVoxel Importer with Extensions
by bakacandy | MIT
Import MagicaVoxel .vox files as node-preserving Godot scenes, meshes, or MeshLibrary resources, with hierarchy, animation tracks, geometry-centered origins, safer reimporting, and foldable per-frame mesh statistics
MagicaVoxel Importer with Extensions imports MagicaVoxel .vox files into Godot as node-preserving scenes, meshes, or MeshLibrary resources. Features Uses MagicaVoxel Scene as the default VOX importer. Preserves MagicaVoxel node names, hierarchy, groups
Voxel Animation Plugin
by Wild Ox Studios | MIT
Frame-by-frame static mesh swap animation (voxel flipbook animation) for Godot 4, ported from the Wild Ox Studios Unreal Engine VoxelAnimation plugin. Instead of skeletal/skin animation, each frame is a separate mesh (e.g. a voxel model exported per-pose)
Full demo playable scene, character, and prefab ready to go! Concepts: ✅ VoxelAnimationSequence (Resource) — one named animation (e.g. "Walk"). ✅ Holds an ordered frames array of PackedScene (glTF/glb exports work well), a frame_rate, and a play_mode (
Voxel Destruction
by Terabase Studios | MIT
Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node. Also adds custom monitors and project settings for a more complete experience
Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node. Also adds custom monitors and project settings for a more complete experience. Please check
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