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Advanced Model Import 0

by Syvies | MIT

Advanced model import options for Godot 4.6+. Extract meshes and materials or replace materials in bulk

Advanced Model Import A Godot 4.6+ plugin adding some bulk model import options. Key Features Extract all meshes from multiple models. Extract all materials from multiple models. Set external materials for multiple models. See the affected model's paths

JSONH Translations 0

by Joyless | MIT

A Godot plugin for importing translation files in JSONH v1 format using JsonhCs

This plugin allows you to import translation files in JSONH v1 format. For example: # en.jsonh HELLO: "Hello there!" BYE: "Goodbye now! Note: You can use JsonhVscode to highlight your JSONH in Visual Studio Code. Note: This plugin currently requires Godot

ThreadLoad 0

by NoNormal | CC0 1.0 Universal

Load Resources from Code using Threads

FEATURES You can load Resources from code without blocking the Main Thread, using Threads, this means NO STUTTERS and FASTER LOADING. Why faster loading? Because it uses not one core as with the other options, but as many as Godot allows, so you get use

GodotVMF 1

by H2xDev | MIT

An importer of VMF/MDL/VTF/VMT files from Source Engine

GodotVMF A useful tool for those who like making levels in Hammer and are making a project on the Godot. Or for those who just want to port their map from Source Engine to Godot and see what happens. Description An importer of VMF files into Godot Engine

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