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Plugin Demo 0

by Godot Foundation | MIT

This contains multiple plugin demos, all placed in a project for convenience

This contains multiple plugin demos, all placed in a project for convenience. See the documentation on editor plugins for more information. Language: GDScript Renderer: Compatibility

Subtitles Importer 1

by Rubonnek | MIT

A comprehensive subtitles importer plugin for the Godot Game Engine

Features 15+ subtitle formats supported including SRT, VTT, LRC, SSA/ASS, TTML/DFXP, SCC, MPL2, TMP, and more Runtime parsing - load and parse subtitle files at runtime or during import Easy to use - simple API for querying subtitles by time Editor

Nexus Pipeline Importer 0

by movec | MIT

Feature-rich and easy to use Blender to Godot importer. Supports GLTF and GLB. Generate Game Logic, Materials and Levels in Blender and import it ready-to-use

Important Prerequisite The Nexus Pipeline Importer is the exclusive counterpart to the Blender addon Nexus Godot Pipeline. Find it on Superhivemarket: Nexus Godot Pipeline This Godot addon will only work as intended on files that have been exported using

Goblend: Export to Godot 0

by Togira | GPL v3

Goblend is an advanced, customizable and non vibe-coded import/export pipeline from Blender to Godot. Exporting linked files as separate scenes, together with its many features like primitive collision shapes in Blender, baking materials for you or even

Goblend comes in two parts, a Blender extension and a Godot extension. This is the Godot part of Goblend. Get the Blender extension on the Blender Extensions site. Goblend is an import/export pipeline that allows you to export your Blender scenes into

Advanced Model Import 0

by Syvies | MIT

Advanced model import options for Godot 4.6+. Extract meshes and materials or replace materials in bulk

Advanced Model Import A Godot 4.6+ plugin adding some bulk model import options. Key Features Extract all meshes from multiple models. Extract all materials from multiple models. Set external materials for multiple models. See the affected model's paths

JSONH Translations 1

by Joyless | MIT

A Godot plugin for importing translation files in JSONH V2 format using JsonhCs

This plugin allows you to import translation files in JSONH V2 format. For example, in en.jsonh : HELLO: "Hello there!" BYE: "Goodbye now! Read the documentation here. Note: This plugin requires Godot with C# .NET support. Note: You can use JsonhVscode to

GodotVMF 3

by H2xDev | MIT

An importer of VMF/MDL/VTF/VMT files from Source Engine

GodotVMF An asset pipeline bridge between Source Engine and Godot Engine. Allows to import VMF maps, MDLs, VTF and VMT from Source Engine games into Godot Engine. Highly recommended to use it with Hammer++. Features VMF geometry import Instances support

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