Description
Changelog
Reviews
Goblend comes in two parts, a Blender extension and a Godot extension. This is the Godot part of Goblend. Get the Blender extension on the Blender Extensions site.
Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot just how you like. Its features include:
- Bake materials automatically to textures (if needed), for direct use in Godot
- Export nested scenes correctly by instantiating child scenes in Godot
- Fine-grained control over how materials and other resources are exported
- Collisions (primitive and/or convex) directly inside of Blender
- Converting basic Blender shaders directly to Godot shader code
- Correct lighting by extracting information from existing Godot scenes
- Support for material animations
- High customizability by defining default settings with a config file
- More settings like transparency mode, cull mode, or groups to set in Blender
- Including existing Godot scenes in the exported scene
Check the setup section of the documentation for installation instructions.
Changelog for version v2.1.0
No changelog provided for this version.