Description
Changelog
Reviews (1)

Goblend comes in two parts, a Blender extension and a Godot extension. This is the Godot part of Goblend. Get the Blender extension on the Blender Extensions site.

Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot just how you like. Its features include:

  • Bake materials automatically to textures (if needed), for direct use in Godot
  • Export nested scenes correctly by instantiating child scenes in Godot
  • Fine-grained control over how materials and other resources are exported
  • Collisions (primitive and/or convex) directly inside of Blender
  • Converting basic Blender shaders directly to Godot shader code
  • Correct lighting by extracting information from existing Godot scenes
  • Support for material animations
  • High customizability by defining default settings with a config file
  • More settings like transparency mode, cull mode, or groups to set in Blender
  • Including existing Godot scenes in the exported scene

Check the setup section of the documentation for installation instructions.

Changelog for version v2.1.0

No changelog provided for this version.

Reviews

Recommended by shanayyy - 22 August 2026

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