Pivot Tool
by ZeroSkew | MIT
Pivot Tool is an editor plugin for previewing and baking a new pivot into a 'MeshInstance3D'
Pivot Tool is an editor plugin for previewing and baking a new pivot into a 'MeshInstance3D'
Sprite Mesh
by TankTekSoftware | MIT
An addon for Godot 4. Inspired by Minecraft items
Sprite Mesh is a Godot 4 plugin designed to provide a simplified way to render 2D sprites as a 3D mesh. This plugin adds the SpriteMesh3D node
3D Pivot Changer
by MinhBeo | MIT
A lightweight and powerful editor tool for Godot 4.x that allows you to easily reposition the Pivot Point of any `MeshInstance3D` or `Node3D` without breaking your scene hierarchy
Godot 4 - 3D Pivot Changer Plugin A lightweight and powerful editor tool for Godot 4.x that allows you to easily reposition the Pivot Point of any MeshInstance3D or Node3D without breaking your scene hierarchy. đ Features 15 Presets: Centers, 4 Bottom
Mesh to Scene
by wakedk | MIT
Batch-convert imported .fbx, .glb and .gltf meshes into individual scenes â one per mesh â with optional collision (Trimesh or Convex) and MeshLibrary generation for GridMap. Point it at a folder, press Convert, and get clean, correctly-oriented scenes and
Mesh to Scene is an editor plugin that turns a whole folder of imported meshes into ready-to-use scenes in one pass â ideal for modular asset kits. Features Scans a folder (optionally recursively) for .fbx , .glb and .gltf files. Creates one scene per
Low Poly Basic Medieval Props
by Brol Game Studio | MIT
Basic assets for medieval low poly game
âď¸ Low Poly Medieval Starter Pack ! A medieval pack of lightweight low-poly 3D assets for prototyping. Key Features: Format: Delivered in .glb format for instant Godot compatibility. Lightweight: No textures only flat materials. Usage: MIT License so free
Vertex Studio
by Alfred Reinold Baudisch | Custom Source-Available License
A complete solution to edit, manage and paint vertex colors and vertex normals of 3D meshes in Godot
Vertex Studio is a Godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes. A complete solution for vertex painting inside the Godot editor. Vertex Studio is a must-have tool for making games inspired by PS1, N64 or
Quake BSP Importer
by jitspoe | MIT
Takes Quake BSP files and creates a Godot scene with meshes and collision
Takes Quake BSP files and creates a Godot scene with meshes and collision. Import properties allow for specifying mapping for textures to materials, entities to scenes, etc. Make sure you click on preset and "Set as Default" once you have things
3D Stylised Prototyping Textures
by Adam GDA | MIT
This Asset contains Stylised textures (checkered) for spheres and cubes with a base color and other different colors
This is a simple asset pack that will get updated over time, it contains: -Checkered pattern for cubes -Checkered pattern baked for spheres -White patterns that are easily colored by changing hue, saturation and brightness -Ready colored patterns that don
Mesh Origin Pivot Editor
by Wild Ox Studios | MIT
A Godot 4 editor plugin that lets you reposition the origin (pivot point) of a MeshInstance3D by baking a new offset directly into the mesh vertex data
Features: Center: moves the origin to the geometric center of the mesh's bounding box. Bottom Center: moves the origin to the bottom-center of the bounding box (useful for characters and objects that sit on a surface). Top Center: moves the origin to the
Procedural 3D Map Generator ĺĺ° [Tochi]
by ăăŽă㨠çľčĄŁ Yui Kinomoto | MIT
Procedural generate 3D map based on Delaunay/Voronoi Graph
Procedural generate 3D map based on Delaunay/Voronoi Graph. Features: Generate mesh Generate physical mesh Edit on the Godot Engine Editor
Road Generator é[Michi]
by ăăŽă㨠çľčĄŁ Yui Kinomoto | MIT
Procedural Road Generator for Godot Engine 4 é[Michi]
Procedural Road Generator for Godot Engine 4 é[Michi] Features: Road edit tools Road mesh generation Intersection generation Physics polygons generation
CSG Mesh Editor
by PiCode | MIT
A simple non-destructive mesh editor based on the CSG nodes
CSG Mesh Editor A simple non-destructive mesh editor based on the CSG nodes. Make 3D models directly from the Mesh resource using CSG nodes. Perfect for prototyping levels, or prototyping assets. More than just CSG This plugin is not just as simple as the
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