Scene Painter
by Craig Kerwin | MIT
Scene Painter is a Godot 4.7 and editor plugin for painting collections of `PackedScene` assets directly into the 3D viewport
Features Paint randomly from any combination of enabled scenes. Organise scene collections into persistent libraries. Drag .tscn files directly into a library. Preview scenes as thumbnail tiles. Enable or disable individual scenes with a tick box. Remove
Vertex Studio
by Alfred Reinold Baudisch | Custom Source-Available License
A complete solution to edit, manage and paint vertex colors and vertex normals of 3D meshes in Godot
Vertex Studio is a Godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes. A complete solution for vertex painting inside the Godot editor. Vertex Studio is a must-have tool for making games inspired by PS1, N64 or
GD Paint Demo
by Godot Foundation | MIT
GD Paint is a simple image editor made using Godot and GDScript. It supports different types of "brushes": a basic pen/pencil and eraser, as well as a rectangle and a circle brush
GD Paint is a simple image editor made using Godot and GDScript. It supports different types of "brushes": a basic pen/pencil and eraser, as well as a rectangle and a circle brush. Language: GDScript Renderer: Compatibility
Nexus Vertex Painter
by movec | MIT
Vertex paint on 3D meshes in the viewport, like you might know from Unreal. Brush controls, masks, procedural fills, live preview, bake, and reimport transfer - handy for multi-material blending
Nexus Vertex Painter Paint vertex colors right on your mesh in the 3D viewport - a direct, hands-on workflow many artists already know from Unreal. Choose your channels, pick a brush, and go. Add, subtract, set, blur, or sharpen. Drop in a brush texture
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