Gator Model Studio
by Blackwater Gator Studios | MIT
A complete 3D modelling, UV editing, rigging, animation, and asset creation workspace built directly into Godot
Gator Model Studio Gator Model Studio is a complete 3D asset creation workspace built directly into Godot. Model, unwrap, texture, rig, animate, and export 3D assets without constantly switching between Godot and external modelling software. It is
GoBuild
by Marcel Roodt | GPL v3
Free open-source mesh editor for Godot 4. Create and edit models in-engine
GoBuild is a free, open-source mesh editor for Godot 4 that lets you model, edit, and iterate on 3D geometry directly inside the Godot editor. No need to import from Blender, no round-tripping through external tools necessary. Features include: Generate a
Godot MOG
by Jake Cattrall | MIT
Godot 4 GDExtension addon that imports MoGen `.mog` source files as PackedScenes — both via the editor importer and at runtime through the `MogLoader` class
What it does godot-mog is a GDExtension addon that teaches Godot 4 how to read MoGen .mog source files. When the editor sees a .mog file under res:// , the addon parses it, lowers it through the same pipeline mogen build uses, exports a glTF binary in
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