CSG Blockout
by qwqzhanqwq | MIT
Draw rooms, cut doors, check jumps, play-test and freeze to meshes, all with Godot's own CSG nodes that stay editable
Level prototyping, not modeling. Block out levels with Godot's own CSG nodes: draw rooms in the viewport, check them against your character, play them, and freeze them into meshes you can always turn back into CSG. A room in one drag. Drag a base on any
Godot 3D Cursor
by DevMarco | ISC
The Godot 3D Cursor Plugin is an editor-only plugin for Godot 4.5+ that introduces a configurable 3D Cursor to the editor, inspired by the 3D cursor functionality found in Blender. It provides an intuitive way to place and position nodes within a 3D scene
Godot 3D Cursor Plugin This plugin implements a 3D Cursor in the Godot Engine, inspired by Blender’s 3D cursor functionality. It provides an intuitive and precise way to place and position nodes within a 3D scene, improving the overall workflow for 3D
Prototyping Toolkit 3D
by Michael Jared | MIT
Quickly drop in simple nodes for 3D prototyping: character controllers, input setup tools, free look cameras, and simple pause menus
Prototyping Toolkit 3D The intention of this addon is to provide very simple and quick tools to get prototyping on the project. It only contains GDscript files (no packed scenes or resources). One of the goals is to keep this addon quick, simple and
LevelBlock
by plaught-armor | MIT
A lightweight greyboxing/whiteboxing tool for Godot 4.7+ — fast level blockout with a grid-snapped, corner-pivoted resizable box
A lightweight greyboxing / whiteboxing tool for Godot 4.7 — fast level blockout with grid-snapped, corner-pivoted resizable primitives. Why Standard box meshes pivot at their center, so they straddle the grid and the floor plane — awkward for blocking out
CC0Tree
by Skywolf Game Studios | CC0 1.0 Universal
Free low-poly game assets
🌳 CC0Tree — A Growing Forest of 100% Free Game Assets CC0Tree is an ever‑expanding collection of completely free, CC0‑licensed game assets created for indie developers. No paywalls, no attribution required, no restrictions — just pure, open creativity you
Scene Loading Manager
by Bytehawks Games | MIT
A scene loader handler with a loading screen. It's a simple script that loads the scene and displays a loading screen until the new scene has finished loading. You can modify some settings and can configure your own loading screen
A small Godot 4.7 add-on for scene loading and loading screens Easy to use: Simply call SceneLoader.load_scene("uid or path to scene") and use the default loading screen. Use your own loading screen: To use your own loading screen, simply create a new
Blueprint Prototype Texture
by bane | MIT
This addon provides a clean and versatile set of 13 prototype textures (.png) paired with 13 ready-to-use materials (.tres), designed to help developers quickly block out and visualize levels, UI, or gameplay elements in Godot
Blueprint Prototype Texture Addon A simple and effective addon for Godot that provides 13 prototype textures (.png) and 13 ready-to-use materials (.tres). Designed for rapid prototyping and blueprint-style visualization, this pack helps you block out
Prototyping Textures
by Renard Noir | MIT
Tileable, 1k resolution, prototyping texture in 4 high-contrast colours to help out with prototype phase, level design blocking, testing systems, and helping the overall sense of scale of your level, even in the earlier phases of development
What are these? Materials and textures used to help you when prototyping a game. Features High-contrasting colours to better recognize interactions. 1K resolution keeps the lines crispy and the file-size low. Highlighted corners for better gauge of scale
Blocks Color
by Éloi Strée | BEERWARE
A set of grayboxing tools featuring a consistent color palette for use in your project. Inspired by the 36 colors from Open Blocks Color, this asset includes both lit and unlit materials, along with resources to support implementation in code. Designed
Continuation of the previous store: https://godotengine.org/asset-library/asset/5041 This asset was created to help prototype graybox environments in games. It includes 30 colors available in both lit and unlit versions, for a total of 60 materials. A
loading more results...