PoiBuilder
by StudioHeadpats | MIT
Powerful grayboxing tool. Drag-to-create primitives with auto collision, direct vertex/edge/face editing inside the editor, auto UVs, UV editor, texture painting & splatting, stateless retro friendly particle emitters, all without leaving your 3D scene
A free, open-source mesh building plugin for Godot 4 — primitives, drag-to-create, and direct vertex/edge/face editing inside the editor, auto UVs. Use the map as is or use the one click export to baked glb or custom pbm format optimized for retro
Blocks Color
by Éloi Strée | BEERWARE
A set of grayboxing tools featuring a consistent color palette for use in your project. Inspired by the 36 colors from Open Blocks Color, this asset includes both lit and unlit materials, along with resources to support implementation in code. Designed
Continuation of the previous store: https://godotengine.org/asset-library/asset/5041 This asset was created to help prototype graybox environments in games. It includes 30 colors available in both lit and unlit versions, for a total of 60 materials. A
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