Description
Changelog
Reviews (1)
GoBuild is a free, open-source mesh editor for Godot 4 that lets you create or edit 3D geometry directly inside the Godot editor. No need to import from Blender, no round-tripping through external tools necessary. Prototype your levels or create finished geometry in-engine.
Features include:
- Generate a range of primitives to start off with
- Add or delete geometry, down to individual vertexes or faces.
- Extrude, Inset, Subdivide, Loop Cut, Knife and many more
- Snap geometry to a number of grid sizes.
- Auto UV modes (Planar, Sphere, Cylinder and Box projection) for one-click application
- Apply materials easily with custom palettes
- UV texturing and editing
- Vertex editing
- Supports glTF/GLB imports and exports.
A lot more coming, as I develop this.
If you need any help, want to request features, or want to show off your work, join the Discord: https://discord.gg/bksmDTjNXx
Changelog for version v0.11.1
No changelog provided for this version.