Description
Changelog
Reviews (1)

GoBuild is a free, open-source mesh editor for Godot 4 that lets you create or edit 3D geometry directly inside the Godot editor. No need to import from Blender, no round-tripping through external tools necessary. Prototype your levels or create finished geometry in-engine.

Features include:

  • Generate a range of primitives to start off with
  • Add or delete geometry, down to individual vertexes or faces.
  • Extrude, Inset, Subdivide, Loop Cut, Knife and many more
  • Snap geometry to a number of grid sizes.
  • Auto UV modes (Planar, Sphere, Cylinder and Box projection) for one-click application
  • Apply materials easily with custom palettes
  • UV texturing and editing
  • Vertex editing
  • Supports glTF/GLB imports and exports.

A lot more coming, as I develop this.

If you need any help, want to request features, or want to show off your work, join the Discord: https://discord.gg/bksmDTjNXx

Changelog for version v0.11.1

No changelog provided for this version.

Reviews

Recommended by StudioHeadpats - 20 September 2026

very intuitive and well organized ui/ux as of recent updates, probably the most intuitive grayboxing plugin at the moment. i like how the placement method allows you to to drag out things at an angle at creation rather than rotating them later

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