Description
Changelog
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Godot 4 - 3D Pivot Changer Plugin

A lightweight and powerful editor tool for Godot 4.x that allows you to easily reposition the Pivot Point of any MeshInstance3D or Node3D without breaking your scene hierarchy.

🌟 Features

  • 15 Presets: Centers, 4 Bottom Corners, and 4 Top Corners.
  • Custom Scene Coordinate (XYZ): Set pivot accurately to any global scene position.
  • Full Undo/Redo (Ctrl + Z / Ctrl + Y) support.
  • Safe Mesh Processing: Uncompresses surface data safely to avoid mesh corruption.
  • Node3D Support: Repositions parent pivot without shifting child node global positions.

🚀 Installation

Via Godot Asset Library (Recommended)

  1. In Godot Editor, click on the AssetLib tab at the top.
  2. Search for "3D Pivot Changer".
  3. Click on the plugin, then click Download -> Install.
  4. Go to Project -> Project Settings -> Plugins and enable 3D Pivot Changer.

Manual Installation

  1. Download the ZIP file and extract it.
  2. Copy the addons/pivot_fixer folder into your project's res://addons/ directory.
  3. Go to Project -> Project Settings -> Plugins and enable 3D Pivot Changer.

Changelog for version v26.1

No changelog provided for this version.

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