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STF - Modular 3D Interchange-Format for Gamedev

WIP implementation for Godot 4.6+. Do not use productively yet!

STF is made to be imported into game-engine projects, while also being usable for further editing in 3d modeling tools.

STF stores original information and simultaneously baked results. I.e. the original mesh topology including n-gons, while also knowing the triangulation at the same time.

🌰 Report Issues 🌰 STF Documentation


Download a free example asset showcasing a lot of STF features from here!


Video introduction to STF and the rationale behind it: Introduction Video!

Changelog for version v0.1.3

No changelog provided for this version.

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