Aseprite Spritesheet Importer
A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite.
Treat your ASE files like source code!
Key Features
Update on save: Saving the changes to an Aseprite file will automatically update textures in Godot.
Support for multiple Layers, Frames, and Slices: Supports complex Aseprite files with multiple characters or images organized using Layer Groups and/or Slices. This is very useful if you want to make a character with both the body and equipment in the same file.
Support for nine-patch StyleBox: Useful for creating GUI elements.
Resource focus: This plugin focuses on creating Resources (ie. SpriteFrames, AtlasTexture, Stylebox) rather than Nodes or Scenes (eg. AnimatedSprite2D, AnimatedSprite3D, or AnimationTree).
Changelog for version 1.0
No changelog provided for this version.
Reviews
Great time saver. Simply drop in updated aseprite files, and it updates in game.
Great plugin! It immediately pulls in aseprite assets and I can use them, animations and all. Makes it easy to immediately start using aseprite in my games.
Awesome Plugin! Very easy to generate spriteframes which follow all my animation settings from Aseprite.
Amazing plugin, so simple yet saves so much time.
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