Aseprite Spritesheet Importer
A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite.
Treat your ASE files like source code!
Key Features
Update on save: Saving the changes to an Aseprite file will automatically update textures in Godot.
Support for multiple Layers, Frames, and Slices: Supports complex Aseprite files with multiple characters or images organized using Layer Groups and/or Slices. This is very useful if you want to make a character with both the body and equipment in the same file.
Support for nine-patch StyleBox: Useful for creating GUI elements.
Resource focus: This plugin focuses on creating Resources (ie. SpriteFrames, AtlasTexture, Stylebox) rather than Nodes or Scenes (eg. AnimatedSprite2D, AnimatedSprite3D, or AnimationTree).
Changelog for version 1.0
No changelog provided for this version.