Blender-Godot Pipeline
Configure colliders, multimesh, scripts and materials directly in Blender using this add-on.
Superhive Link for Blender Addon
Quote from a Godot developer:
Great Plugin! I was close to going crazy with the default gltf-importer... I especially love the nested collider support and automatic primitive collider generation!
Current Version: 2.5.5 Last Update: Jan. 28, 2026
Blender has an incredible number of tools for creating models and textures. Leverage the power of Blender to do almost everything you need to for your 3D scenes in the Godot game engine.
Blender Version Status
✅ 5.0, 4.2-4.5: use the Python file (godot_pipeline_vXYZ_blender42+.py) to install the addon
✅ 3.6, 4.0, 4.1: use ZIP file (godot_pipeline_vXYZ_blender41-.zip) to install the addon
Godot Version Status
✅ 4.1-4.6-stable
✅ In sync with the Godot Asset Library
Getting Started
- Check out the latest video
- You can find in depth documentation on the Superhive page under "Documentation"
- A new GitHub repository containing a test scene showcasing most features.
How It Works
This pipeline is in two parts:
- The actual Blender addon (Superhive)
- A matching Godot addon (this download). This contains SceneInit.gd and GLTFImporter.gd
The GDscript files are also packaged with the Superhive addon, in case the Godot Asset Library/Store is down.
3D Workflow: The Blender Side
- Model your 3D scene in Blender
- Using the Blender to Godot 4 Pipeline Addon, set up collisions, multimesh, scripts, custom materials, NavMeshes and more inside Blender
- Get PBR materials, animations and more into Godot by leveraging the GLTF standard
3D Workflow: The Godot Side
- Install the Godot addon, so the path to the importer is static and getting updates is easy
- Set up the default Scene Import path in your project (Project Settings ➡️ Import Defaults ➡️ Scene ➡️ Import Script) to be the GLTFImporter.gd file
- Export the GLTF from blender or save the .blend file
- Drag the GLTF file into your Scene to finish the import process
Changelog for version 2.5.5
No changelog provided for this version.