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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Saveable 0

by Phlegm | MIT

A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode

A save system for Godot C# Forked from Mr. Robin. Updated and maintained by Phlegmlee. 🔑 Features Saving entire node trees. Uses Newtonsoft.Json for serialization and deserialization. Supports both encrypted, compressed and regular mode. ISaveable

Paco 0

by anyreso | AGPLv3

The tiny package manager

Intro Paco provides a safer way to manage dependencies by downloading and installing packages from a trusted and predefined array rather than shipping addons and/or binaries directly with the project. It reduces risks of users unknowingly running

Scene Dependency Viewer 0

by Mesh Lab | MIT

Visualize project dependencies, find broken references, and detect unused assets in Godot 4.x. A lightweight editor addon that scans your entire project and shows you exactly what depends on what — before something breaks. Features dependency tree, reverse

Scene Dependency Viewer Visualize project dependencies, find broken references, and detect unused assets in Godot 4.x. A lightweight editor addon that scans your project files and shows you exactly what depends on what — before something breaks. Why This

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