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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

GDScript Commenter 1

by quanty bandit | MIT

Inserts and updates GDScript documentation comment templates directly from the native script editor context menu

GDScript Commenter, Godot 4 Plugin A Godot 4 editor plugin that inserts and updates GDScript documentation comment templates directly from the native script editor context menu. Place the cursor anywhere inside or on a declaration, right-click, and choose

Documentation Comment Helper 0

by Freswinn | MIT

Adds features to aid in writing documentation comments. Right-click to convert lines of text to documentation comments, or to open a window to type your documentation comments into

Documentation Comment Helper This plugin for Godot 4.4 and later aids in writing documentation comments for your code. About Documentation Comments A documentation comment is any comment in GDScript that starts with two pound signs: ## . These types of

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