Description
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DGPerformanceBenchmarker
A powerful benchmarking tool for Godot and C# .NET native development. Designed for precise performance testing, it measures execution speed in CPU ticks for maximum accuracy.
Features:
- Seamless integration with Godot, functioning as a plugin.
- Standalone support for C# .NET as a singleton.
- High-resolution timing using ticks for accurate performance measurement.
- Supports CSV and JSON export for easy result tracking.
- Automated JIT warm-up and garbage collection to maintain benchmarking integrity.
- User-friendly API with lightweight and deep benchmarking modes.
Installation:
- If this is your first Godot plugin, create a
addons/folder. - Extract the ZIP contents into
addons/DGPB/. - Enable the plugin in Project Settings > Plugins.
- For standalone C# .NET, reference the singleton directly.
Commercial Usage & Attribution:
For commercial projects, proper attribution must be displayed:
Using DGPerformanceBenchmarker, Created by David Gould 2025
License Notice: This asset is distributed under the MIT License for platform compliance,
actual usage is governed by the DGPerformanceBenchmark License (CC BY-ND 4.0 equivalent).
See LICENSE.txt for details.
Changelog for version v1.0.0
No changelog provided for this version.