Description
Changelog
Reviews (0)

The all-in-one multiplayer backend for Godot 4

Get your game online in minutes, no dedicated servers or networking expertise required.

GD-Sync is a fully managed relay network and backend suite designed exclusively for Godot 4. Say goodbye to port forwarding and complex netcode.

Key Features

  • Global Lobbies & Matchmaking: Create public/private rooms with custom tags and automatic host migration. [Docs]
  • Property Synchronization: Effortlessly sync variables and transforms with built-in interpolation for smooth movement. [Docs]
  • Cloud Storage & Accounts: Secure player authentication with email verification and persistent cross-device save files. [Docs]
  • Global Leaderboards: Paginated, competitive rankings tied directly to the player account system. [Docs]
  • Global Relay Infrastructure: High-performance traffic routing through our managed infrastructure. No NAT issues or port-forwarding needed.
  • Steam Integration: Seamlessly link with GodotSteam for "Join Friend" functionality via the Steam friends list. [Docs]

Technical Highlights

  • Multi-Language Support: The entire API is fully supported in both GDScript & C#.
  • Cross-Platform Compatibility: Built to work flawlessly across PC, Mobile, and Web exports.
  • Built-in Nodes: PropertySynchronizer, NodeInstantiator, SynchronizedRigidBody, SynchronizedAnimationTree, SynchronizedAudioStreamPlayer, VoiceChat.
  • Advanced Real-Time Profiler: Monitor network traffic and optimize your game's data usage natively within Godot.
  • Zero Server Ops: Fully managed backend. No Docker containers, databases, or server maintenance to worry about.

Get started for free at: gd-sync.com
Full Setup Guide: Docs - Getting Started

Changelog for version 0.14

No changelog provided for this version.

Reviews

GD-Sync | Godot 4 Multiplayer Plugin | Sync, Lobbies, Cloud Storage & Steam has no reviews yet.

Login to write a review.

Consider supporting the creators!

If you enjoyed this asset consider supporting its creator. Follow the link below.