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Achievements Manager 1

by Rubonnek | MIT

A flexible and efficient achievement system for the Godot Game Engine

A flexible and efficient achievement system for the Godot Game Engine. Features Progress-based achievements with customizable target values Hidden achievements that remain concealed until unlocked String IDs for integration with external platforms (Steam

Ezcha Network 7

by Ezcha LLC | MIT

Free online services that are quick & easy to implement

Ezcha Network for Godot 4 This plugin enables developers to quickly and easily add online multiplayer, lobbies, trophies, leaderboards, cloud saves, and more to their games. These features are all free and powered by Ezcha Network, a small (but quickly

Epic Online Services Godot (EOSG) 1

by Delano Lourenco | MIT

Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)

Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project) Supports Windows, Linux, Mac, iOS and Android. Docs: https://3ddelano.github.io/epic-online-services-godot/ New High Level EOS -High level EOS provides easy to use

Google Play Games Services for Godot 1

by Jacob Ibáñez Sánchez | MIT

Godot 4 Android Plugin for integration with Google Play Games Services for Android games

Godot Play Games Services Godot 4 Android Plugin for integration with Google Play Games Services for Android games. If you want the plugin for previous versions of Godot 4.x, check the github respository! Download the addons.zip file from the Releases

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