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Web Export Optimizer 0

by IMORI STUDIO | MIT

Analyzes your Godot Web export and shows exactly where the size comes from. Flags oversized or uncompressed textures and unused assets, with safe one-click fixes, all from a dock panel, no build scripts or manual pck inspection needed

What it does Breaks down the last Web export by category (texture, audio, scene, font, 3D model/material) with size and percentage of the total Flags textures that are neither disk-compressed nor within a reasonable resolution for their weight Flags

Yandex Games SDK for Godot 4 0

by ineedmypills | MIT

Universal, modular, and high-performance Yandex Games SDK plugin for Godot 4 (GDScript & C#)

A comprehensive, lightweight, and modular Godot 4.x plugin for seamless integration with the official Yandex Games SDK (https://yandex.ru/dev/games/doc). Built following the architecture of Playgama Bridge and official TypeScript SDK specifications. Key

Web Export Doctor 1

by Milos Njezic | MIT

Checks whether your Godot HTML5 export passes Itch.io's 200 MB per-file and 500 MB total limits, before you upload

The problem Itch.io enforces two separate rules on HTML5 games: no single extracted file over 200 MB, and no more than 500 MB extracted in total. Godot packs everything into one index.pck , and the editor has no idea those rules exist. The result is a

Dear ImGui Godot 3

by Shatadev | MIT

Fully-featured Dear ImGui plugin for Godot 4 with imgui-rs backend. Made by Shatadev. Dear ImGui created by ocornut

Dear ImGUI is a handy-dandy immediate mode graphical user interface commonly used for tooling and debugging. Latest: 1.19.0 NOTICE: After updating the addon or changing engine versions, restart the engine, then toggle the plugin and singleton off and on

Minimize Web Build 1

by ~a~turbid~flow | MIT

A minification tool for Godot 4.3+ that automatically compresses files in your web build. Speeds up your game loading even if your server does not support gzip compression

DISCLAIMER! The compression ratio of a .pck file depends heavily on the set of assets in your project. Loading speed depends on server settings. On average, loading speed when using a plugin can be from 10% to 100% faster. See comparison calculations here

WebBus 1

by Kulagin Anatoly | MIT

It's a plugin for the Godot engine. Use one plugin for several web platform SDKs. Supported platforms - Crazy games - Yandex games - Poki - VK

It's a plugin for the Godot engine. Use one plugin for several web platform SDKs. Supported platforms Crazy games Yandex games Poki VK Docs: https://talkafk.github.io/WebBus

PokiSDK 0

by vkrishna | MIT

This is the SDK for poki platform. Works with HTML5 export

This plugin is designed to help the integration of the PokiSDK into your Godot(4.3.x) game. It is possible to build the integration yourself by creating a custom html shell by modifying the default template, but this plugin makes it easier and faster for

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