Description
Changelog
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A comprehensive, lightweight, and modular Godot 4.x plugin for seamless integration with the official Yandex Games SDK (https://yandex.ru/dev/games/doc). Built following the architecture of Playgama Bridge and official TypeScript SDK specifications.
Key Features
- Dual Runtime: Native JavaScriptBridge for Web export + Full Mock Mode for local Godot Editor runs (F5) with disk persistence (
user://). - Universal Support: Full typed GDScript 2.0 API + asynchronous
Task<T>C# (.NET 8) bindings. - Advertisements: Interstitial ads, Rewarded Video, and Sticky Banners.
- Player & Auth: Yandex ID login dialog, profile avatars/names, cloud saves (
set_data/get_data), atomic numeric stats increment, secure signature. - Leaderboards: Score submission, rankings, top entries, and descriptions.
- In-App Purchases: Catalog loading, purchase dialogs, and consumable token consumption.
- Asynchronous Multiplayer Sessions: Ghost/replay timeline recording, push, and playback.
- Platform Quality: Auto-mutes audio on platform pause (
game_api_pause/game_api_resume). - Custom HTML5 Template: Responsive full-screen shell with canvas focus lock and custom loader.
Links & Documentation
- GitHub Repository: https://github.com/ineedmypills/YandexGamesSDK4Godot
- Issues & Bug Tracker: https://github.com/ineedmypills/YandexGamesSDK4Godot/issues
- License: MIT
Changelog for version v1.1.1
No changelog provided for this version.