Description
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A comprehensive, lightweight, and modular Godot 4.x plugin for seamless integration with the official Yandex Games SDK (https://yandex.ru/dev/games/doc). Built following the architecture of Playgama Bridge and official TypeScript SDK specifications.

Key Features

  • Dual Runtime: Native JavaScriptBridge for Web export + Full Mock Mode for local Godot Editor runs (F5) with disk persistence (user://).
  • Universal Support: Full typed GDScript 2.0 API + asynchronous Task<T> C# (.NET 8) bindings.
  • Advertisements: Interstitial ads, Rewarded Video, and Sticky Banners.
  • Player & Auth: Yandex ID login dialog, profile avatars/names, cloud saves (set_data/get_data), atomic numeric stats increment, secure signature.
  • Leaderboards: Score submission, rankings, top entries, and descriptions.
  • In-App Purchases: Catalog loading, purchase dialogs, and consumable token consumption.
  • Asynchronous Multiplayer Sessions: Ghost/replay timeline recording, push, and playback.
  • Platform Quality: Auto-mutes audio on platform pause (game_api_pause / game_api_resume).
  • Custom HTML5 Template: Responsive full-screen shell with canvas focus lock and custom loader.

Links & Documentation

  • GitHub Repository: https://github.com/ineedmypills/YandexGamesSDK4Godot
  • Issues & Bug Tracker: https://github.com/ineedmypills/YandexGamesSDK4Godot/issues
  • License: MIT

Changelog for version v1.1.1

No changelog provided for this version.

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