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DotEnv 0

by Melkam Studios | MIT

A lightweight Godot 4 addon that loads variables from a project-level .env file into the process environment

DotEnv for Godot A lightweight Godot 4 addon that loads variables from a project-level .env file into the process environment. Requirements Godot 4.x Installation Copy the addons/dotenv directory into your Godot project. In Godot, open Project > Project

Text Database 0

by KoBeWi | MIT

Advanced text resource loader (JSON, CFG) with rich data validation

TextDatabse is a class that can load custom data files (supported formats are .json and .cfg ) created manually and validate them for you. If comparing to SQL database, imagine you create a schema and then load data and the data tries to fit into the

Krita/OpenRaster Loader 0

by DeeJayLSP | Zlib

A stupidly simple Godot plugin to enable native-like support for .kra/.ora files

Krita/OpenRaster Loader for Godot A simple Godot plugin that enables not only importing Krita and OpenRaster files directly into Godot, but also runtime loading using Image::load_from_file . Requirements Godot 4.x or newer. How to use Download the plugin

Asynchronous Scene Loader 0

by EiTaNBaRiBoA | MIT

AsyncScene a non-blocking scene loading in Godot. It allows you to load scenes in the background, monitor their progress, pass data to them, and transition smoothly, preventing the game from freezing

AsyncScene - Asynchronous Scene Loader for Godot 4 This tool facilitates non-blocking scene loading in Godot. It allows you to load scenes in the background, monitor their progress, pass data to them, and transition smoothly, preventing the game from

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