Description
Changelog
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Krita/OpenRaster Loader for Godot
A simple Godot plugin that enables not only importing Krita and OpenRaster files directly into Godot, but also runtime loading using Image::load_from_file.
Requirements
Godot 4.x or newer.
How to use
- Download the plugin and place it in your
addonsfolder. - In the Globals tab of ProjectSettings, add the
image_loader_ora.gdscript (no need to leave as Global variable). .kraand.orafiles will now be recognized by Godot, both in the editor and during runtime.
Changelog for version v1.0
2026-02-14 02:58:25
No changelog provided for this version.