Description
Changelog
Reviews
Krita/OpenRaster Loader for Godot
A simple Godot plugin that enables not only importing Krita and OpenRaster files directly into Godot, but also runtime loading using Image::load_from_file.
Requirements
Godot 4.x or newer.
How to use
- Download the plugin and place it in your
addonsfolder. - In the Globals tab of ProjectSettings, add the
image_loader_ora.gdscript (no need to leave as Global variable). .kraand.orafiles will now be recognized by Godot, both in the editor and during runtime.
Changelog for version v1.0
No changelog provided for this version.