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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

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GDScript Formatter 34

by GDQuest | MIT

A fast code formatter for GDScript: Formats your code according to the official style guide instantly. Includes a command to auto reorder your code and supports format-on-save

GDScript Formatter is a fast code formatter that formats your GDScript files in milliseconds. This addon integrates the formatter directly into Godot 4, so you can keep your code clean and consistent without leaving the editor. Note: there's currently no

AI Copilot Reforged 0

by xXNiteRainXx | MIT

An AI coding agent for the Godot editor, reforged for improved reliability, safe editing, validation, persistent workflows, and evidence-based verification

AI Copilot Reforged AI Copilot Reforged is an AI coding agent integrated directly into the Godot editor. Based on the original AI Copilot project, Reforged focuses on improving reliability, edit safety, validation, persistence, and verification for AI

Ruzta 0

by Serem Titus | closed

Ruzta (roo.stuh) Scripting Language is a modern experimental scripting language for Godot, delivered as a GDExtension. It extends GDScript with features such as traits, generics, tuples, builder constructors, and function overloading while remaining

Ruzta Ruzta (roo.stuh) is a modern experimental scripting language for the Godot Engine, implemented as a GDExtension. It is designed to feel familiar to GDScript while providing additional language features that improve expressiveness, code reuse, and

DinoSource - Programming Language 0

by JekSun | MIT

A programming language and a ready-made interpreter for integration into projects that require gameplay related to programming or to support modding

DinoSource DinoSource - is a full-fledged, open-source, interpreted programming language developed for the Godot Engine, written in pure GDScript! This language is useful for supporting modding in games, implementing gameplay where programming is required

SignalBus 0

by Charles Partous | MIT

Emit and connect to global signals from any script in your project

🚦 SignalBus SignalBus is a Godot editor plugin that enables the creation of global signals! Global signals may be emitted from and/or connected to any script in your project. ✨ Features SignalBus (Autoload) A core singleton script that manages the

Guitarrada 0

by Sendo Estúdio | MIT

A rhythm game template for both 2D and 3D projects

Guitarrada is an open source template project made for those willing to make rhythm games in Godot. Either if you’re making a 2D or 3D game, Guitarrada serves as a basic setup for you to customize over. Features • Scoring and latency systems already

GoState 0

by Charles Partous | MIT

Gostate is a lightweight Godot plugin that provides a simple node-based hierarchical state machine system

Gostate is a lightweight Godot plugin that provides a simple node-based hierarchical state machine system. ✨ Features Easy to get started - drop a GoStateMachine into your scene, add a couple of State nodes and pick an initial state. No boilerplate

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