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AI Copilot Reforged

AI Copilot Reforged is an AI coding agent integrated directly into the Godot editor.

Based on the original AI Copilot project, Reforged focuses on improving reliability, edit safety, validation, persistence, and verification for AI-assisted Godot development.

Highlights

  • AI coding agent integrated into the Godot editor
  • Safe scene, TSCN, and GDScript mutation workflows
  • Validation before potentially invalid changes are committed
  • Protection against repeated failures and stalled tool loops
  • Persistent conversations, plans, and long-running task context
  • Support for larger multi-step development tasks
  • Completion Gate and Verification Plans for evidence-based task completion
  • File, scene, spatial, and runtime verification
  • Controlled project and scene execution
  • Hardened shell execution with permission controls and timeouts
  • Improved API rate-limit recovery and streaming reliability
  • Persistent partial responses when a request is cancelled
  • Addon self-protection against unsafe shell access

Requirements

  • Godot 4.7
  • Tested with Godot 4.7.2 stable
  • An API key for a supported AI provider

API keys are configured by the user. No personal API key is included with the addon.

Installation

  1. Download the addon.
  2. Copy addons/ai_copilot_reforged/ into your Godot project's addons/ directory.
  3. Open the project in Godot.
  4. Go to Project > Project Settings > Plugins.
  5. Enable AI Copilot Reforged.
  6. Configure your AI provider and API key in the addon settings.

Attribution

AI Copilot Reforged is based on the original AI Copilot project by unxsist.

Reforged by xXNiteRainXx.

Licensed under the MIT License. See the included LICENSE file for details.

Changelog for version 1.1

2026-10-03 19:41:59

No changelog provided for this version.

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