Audio BPM Sync Demo
by Godot Foundation | MIT
A demo of how to sync the audio playback with the time for a consistent BPM
A demo of how to sync the audio playback with the time for a consistent BPM. Language: GDScript Renderer: Compatibility How does it work? For the sound clock, it uses methods in AudioServer to sync the audio playback. For the system clock, it uses OS.get
Project-DJ-Godot
by RROP | LGPL-2.1
Project DJ Godot is a C++-based DJ/rhythm game audio engine for advanced music control in Godot
Project DJ Godot is a C++ based DJ and rhythm game audio engine for handling music more precisely in Godot, with Godot as its main deployment target. It is designed for music-centered games that need more than basic audio playback, including real-time
Guitarrada
by Sendo Estúdio | MIT
A rhythm game template for both 2D and 3D projects
Guitarrada is an open source template project made for those willing to make rhythm games in Godot. Either if you’re making a 2D or 3D game, Guitarrada serves as a basic setup for you to customize over. Features • Scoring and latency systems already
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