Audio BPM Sync Demo
by Godot Foundation | MIT
A demo of how to sync the audio playback with the time for a consistent BPM
A demo of how to sync the audio playback with the time for a consistent BPM. Language: GDScript Renderer: Compatibility How does it work? For the sound clock, it uses methods in AudioServer to sync the audio playback. For the system clock, it uses OS.get
Project-DJ-Godot
by RROP | LGPL-2.1
Project DJ Godot is a C++-based DJ/rhythm game audio engine for advanced music control in Godot
Project DJ Godot is a C++ based DJ and rhythm game audio engine for handling music more precisely in Godot, with Godot as its main deployment target. It is designed for music-centered games that need more than basic audio playback, including real-time
Guitarrada
by Sendo Estúdio | MIT
A rhythm game template for both 2D and 3D projects
Rhythm game template, including a level editor, audio/video sync assistant and support to multiple difficulties in one song (easy, medium, hard and expert) It also allows for up to two players, and more can be setted up Important: Persistency and
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