Licenses
Order

Audio BPM Sync Demo 0

by Godot Foundation | MIT

A demo of how to sync the audio playback with the time for a consistent BPM

A demo of how to sync the audio playback with the time for a consistent BPM. Language: GDScript Renderer: Compatibility How does it work? For the sound clock, it uses methods in AudioServer to sync the audio playback. For the system clock, it uses OS.get

Project-DJ-Godot 0

by RROP | LGPL-2.1

Project DJ Godot is a C++-based DJ/rhythm game audio engine for advanced music control in Godot

Project DJ Godot is a C++ based DJ and rhythm game audio engine for handling music more precisely in Godot, with Godot as its main deployment target. It is designed for music-centered games that need more than basic audio playback, including real-time

Guitarrada 0

by Sendo Estúdio | MIT

A rhythm game template for both 2D and 3D projects

Guitarrada is an open source template project made for those willing to make rhythm games in Godot. Either if you’re making a 2D or 3D game, Guitarrada serves as a basic setup for you to customize over. Features • Scoring and latency systems already

loading more results...