Licenses
Uses AI
Order
Advanced Search

Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Audio BPM Sync Demo 0

by Godot Foundation | MIT

A demo of how to sync the audio playback with the time for a consistent BPM

A demo of how to sync the audio playback with the time for a consistent BPM. Language: GDScript Renderer: Compatibility How does it work? For the sound clock, it uses methods in AudioServer to sync the audio playback. For the system clock, it uses OS.get

Conductor 0

by skibbl | MIT

A simple addon for syncing game events to the music

Conductor A simple addon for syncing game events to the music. https://godotengine.org/asset-library/asset/4246 Conductor Autoload/Global: When enabling the plugin, it should automatically add the Conductor script to the Globals/Autoload section. If it

Project-DJ-Godot 0

by RROP | LGPL-2.1

Project DJ Godot is a C++-based DJ/rhythm game audio engine for advanced music control in Godot

Project DJ Godot is a C++ based DJ and rhythm game audio engine for handling music more precisely in Godot, with Godot as its main deployment target. It is designed for music-centered games that need more than basic audio playback, including real-time

Guitarrada 0

by Sendo Estúdio | MIT

A rhythm game template for both 2D and 3D projects

Guitarrada is an open source template project made for those willing to make rhythm games in Godot. Either if you’re making a 2D or 3D game, Guitarrada serves as a basic setup for you to customize over. Features • Scoring and latency systems already

loading more results...