Sky3D
by Tokisan Games | MIT
An atmospheric day/night cycle for Godot 4
A dynamic day/night cycle for Godot Engine 4, written in GDScript. Features: Supports Godot 4.3+, Forward, Mobile, and Compatibility renderers Automatically rotating sun, moon, and stars, with moon phases Dynamic atmosphere, fog, and clouds that change
Sunshine Clouds
by Bonkahe | MIT
Fully 3D volumetric clouds with robust performance options for Godot 4.4 and higher
Sunshine Clouds A full rebuild of my original Sunshine clouds plugin, this time entirely using the compositor system, contains everything you need to have fully realized volumetric clouds in your game, along with editing capabilities to in-editor paint
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