Description
Changelog
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A complete atmospheric and volumetric cloud compositor for spherical and flat worlds.

Highlights

  • Quick Start: Add volumetric clouds and atmospheric effects using the provided Earth-like template and profile.
  • Dynamic Planet Profiles: Create custom planet profiles. Swap profiles or adjust specific attributes at runtime to match weather or location changes.
  • Custom Quality Profiles: Use provided or tailor specific cloud quality profiles and resolution scaling to support a wide range of hardware. Swap or adjust profiles or scaling at runtime.
  • Native Editor Integration: Standard Godot Resources and organized Inspector categories.

Features

  • Atmospheric rendering from ground to space
  • Art-specific atmosphere controls
  • Volumetric cloud generation with atmospheric lighting
  • Multiple configurable cloud layers
  • Scalable for large planets, toy planets, and flat worlds
  • Planet and quality Resource profiles
  • Time progression (cloud animation)
  • Depth aware upscaling and compositing

Guide and Documentation

Current Limitations & Ongoing Polish

  • Near-Surface Objects: Dense clouds near geometry may have banding in specific conditions.
  • Depth Overlap: Pinched/Clear cloud pixel artifacts for near-same depth overlapping edges.

Changelog for version v1.1

No changelog provided for this version.

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