Backstitch
by Ink & Switch | MIT
Real-time version control for Godot! Backstitch enables fast collaboration for dev teams, game jams, and classrooms
Backstitch provides real-time version control for the Godot game engine. Join our Discord to connect with the Backstitch community! With Backstitch, you can: Sync your changes in real-time with collaborators Branch, merge, and revert change history
Git Status
by Matt Giuca | MIT
Gets information about the project's git repo (the git hash) at runtime
This simple addon lets you embed the git hash of your project in your Godot game and display it somewhere. This is extremely handy for testing and reporting bugs, as you can see the exact version of the project that is being used. Once the plugin is
Godot Git Describe
by zibetnu | MIT
Seamlessly display in-game versions based on your Git tags
Documentation What is Git describe? Git's describe command is a convenient way to get a human-readable label for your repository's state. Examples # If the latest commit is tagged, then you simply get that tag. Perfect for version numbers. $ git describe
Version Bumper
by sn1ks0h | MIT
A minimalist Godot 4 editor plugin to quickly track and bump your project's Semantic Version number directly from the editor toolbar or dock
A lightweight, minimalist workflow addon for Godot 4 that takes the friction out of keeping your project's version numbers up to date. It allows you to increment your project's Semantic Versioning (SemVer) with a single click directly from the editor UI
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