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Description
Changelog
Reviews

Android Device Explorer

An editor plugin for Godot that lets you explore and manage the filesystem of connected ADB devices directly from within the editor.

Example Use Cases

  • Inspect logs or cached data generated by your app
  • Quickly push test files into your app's private data directory
  • Retrieve and debug files stored by your app
  • Upload, download, create, or delete files from device storage without leaving the editor

Getting Started

Prerequisites

  • Android device or emulator
  • ADB (Android Debug Bridge) installed
  • USB debugging enabled on your device
  • A debug build of your app installed on the device (Only Required to access app's private data)

Setup

  1. Download the latest release.
  2. Extract and copy the plugin into your project's addons folder:
    [Project Root]/addons/android-device-explorer/
    
  3. Open your project in Godot
  4. Enable the plugin:
    • Go to Project > Project Settings > Plugins
    • Enable Android Device Explorer
  5. Configure the plugin:
    • ADB Path: Path to the adb executable on your system
    • Package Name: Your app's debug package name (example, org.godotengine.editor.v4.debug)
  6. Connect your device:
    • Connect your device and ensure USB debugging is enabled
    • Or, start your Android emulator

Usage

  • Open the Device Explorer dock in the editor
  • Click the Reload button to detect connected devices
  • Browse your device's filesystem
  • Upload, download, create, or delete files as needed

Changelog for version 1.0

No changelog provided for this version.

Reviews (0)

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