GUT
by bitwes | MIT
Unit Testing Framework for Godot
GUT is a unit testing framework that allows you to write tests for your GDScript in GDScript. GUT is compatible with all versions of Godot 4. A full list of releases and Godot version compatibility can be found in the repo README: https://github.com
GdUnit4 - Unit Testing Framework
by NullPointer | MIT
An testing framework designed for testing GdScripts, C# scripts, and scenes in the Godot editor. With GdUnit4, you can easily create and run unit tests to verify the functionality and performance of your code, ensuring that it meets your requirements and
Features Core Testing Features Support for GDScript and C# Write and execute tests in both GDScript and C# Embedded Test Inspector Navigate your test suites directly within the Godot editor Test Discovery Automatically searches for tests at runtime and
Godot Doctor
by codevogel | MIT
A powerful validation plugin for Godot that catches errors before they reach runtime. Validate scenes, nodes, and resources using a declarative, test-driven approach, in either gdscript or C#. No @tool required
Godot Doctor 👨🏻⚕️🩺 A powerful validation plugin for Godot that catches errors before they reach runtime. Validate scenes, nodes, and resources using a declarative, test-driven approach, in either gdscript or C# . No @tool required! See Godot Doctor in
Testiny
by gui | MIT
(Another) unit / scripted test addon for Godot
Testiny is (another) unit testing utility for Godot. It focuses on simplicity and comfort of use. This plugin is still in beta - it works well, but needs review - feel free to give feedback Create a .test.gd file anywhere in your project, extend Testiny
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