Godot Git
by Markus Steen | MIT
A fast, native Git panel for Godot. Stage, commit, pull and push, with your changes marked right in the editor
A fast, native Git panel for the Godot editor: a Git dock next to the Inspector, and a Git Diff panel at the bottom. What it brings Pulls that can't wreck your work. Your uncommitted edits survive a pull: merged into your teammate's version when the lines
Godit
by Rumys | MIT
A git client inside the Godot editor: stage and commit, switch branches, resolve conflicts and browse history as a commit graph
Godit A git client inside the Godot editor. Stage, commit, switch branches and browse history without leaving the editor. Features Changes panel: stage files, folders or single lines with a checkbox, then commit or push. Changelists: group changes and
Gitot - Godot Git Tool
by SigK | MIT
Git workflow inside Godot 4 with LFS support, stage/unstage, commit, stash/pop, fetch/push/pull, inline diff gutter, full diff viewer, and repo issue tracker
Gitot - Godot Git Tool Gitot is a Git workflow plugin with LFS support intended for solo developers who want fast, reliable Git operations (stage/unstage, commit, stash/pop, fetch/push/pull), inline diff gutter, full diff viewer, and issue tracker without
S. M PRO TEAM VersionStatus
by S. M PRO TEAM | S. M PRO TEAM Custom License
Version checking and update notification plugin for Godot 4.5+. S. M PRO TEAM VersionStatus connects your game to your own server, checks the game version, detects available updates, supports required updates, and provides the update URL
S. M PRO TEAM VersionStatus «العربية متوفرة في الأسفل.» S. M PRO TEAM VersionStatus plugin for the Godot Engine to check the game version and detect the availability of a new update. The plugin connects to the official S. M PRO TEAM version management
Lore VCS
by Ryan Carbotte | MIT
Native in-editor support for Epic Games' Lore version control system - status, diffs, staging, commits, branching, and push/pull, right in Godot's built-in Version Control dock
godot-lore-plugin Native in-editor support for Epic Games' Lore version control system, using the exact same integration point as Godot's built-in Git support - Lore shows up right in the editor's Version Control dock, no external tools or context
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