Licenses
Uses AI
Order
Advanced Search

Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

S. M PRO TEAM VersionStatus 0

by S. M PRO TEAM | S. M PRO TEAM Custom License

Version checking and update notification plugin for Godot 4.5+. S. M PRO TEAM VersionStatus connects your game to your own server, checks the game version, detects available updates, supports required updates, and provides the update URL

S. M PRO TEAM VersionStatus «العربية متوفرة في الأسفل.» S. M PRO TEAM VersionStatus plugin for the Godot Engine to check the game version and detect the availability of a new update. The plugin connects to the official S. M PRO TEAM version management

ePlugin Framework 0

by Enaweg | MIT

Declarative setup for C# editor plugins, plus a plugin manager that updates any add-on with backup and rollback

ePlugin Framework ePlugin Framework adds declarative dependency and resource management to Godot editor plugins written in C#. A plugin describes what it needs once: NuGet packages, C# projects, autoloads, managed directories and other plugins. The

loading more results...