We have redirected you to our new domain: store.godotengine.org. Please update your bookmarks!

Description
Changelog
Reviews

About

Custom class for the Godot Engine based on AtlasTexture. This class uses the .json files that are created when exporting sprite sheets to compile Symbols / Tags and their respective frames to create a sprite.

Currently supported sprite sheet formats:

  • Aseprite
  • Adobe Animate / Flash

Full information read in README of source code repository.


Major Contributors

@NickStienGames (Main Creator)

@pikuler

Changelog for version 1.4 - The big changes

No changelog provided for this version.

Reviews (0)

Atlas Texture JSON has no reviews yet.

Login to write a review.