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GPU Texture Painter 0

by maantho | MIT

This asset can be utilized to create game mechanics like spray painting, drawing or splatoon ink. It supports high precision / realistic painting, multiple meshes, and the ability to choose the brush shape and color freely. Since it runs fully on the GPU

Features Brush / spray viewpoint rendered by camera -> resembles individual particles Achieves realistic and fine painting across multiple meshes No PhysicsServer or CollisionShapes needed. (Relies fully on 3D rendering techniques) Works at runtime & in

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