A high performance, editable terrain system for Godot 4.4+ written in C++ as a GDExtension plugin.
Features:
- GPU driven, Clipmap Mesh Terrain
- Can be accessed by GDScript, C#, and any language Godot supports
- Terrains as small as 64x64m up to 65.5x65.5km
- Up to 32 textures
- Up to 10 levels of detail for the terrain
- Foliage instancing w/ 10 levels of detail
- Sculpting, holes, texture painting, texture detiling, painting colors and wetness
- Imports heightmaps from other tools
Release Notes:
https://github.com/TokisanGames/Terrain3D/releases/tag/v1.0.2-stable
Requirements:
- There are builds for Godot 4.3-4.6+ on Windows, Linux, macOS, and mobile.
- Mobile, MacOS, D3D12, Web read special notes: https://terrain3d.readthedocs.io/en/stable/docs/platforms.html
Installation:
After installation, restart, then enable the plugin in Project Settings/Plugins.
See full Installation & Upgrade instructions:
https://terrain3d.readthedocs.io/en/stable/docs/installation.html
Read all documentation here and watch the tutorial videos.
https://terrain3d.readthedocs.io/en/stable/index.html
Changelog for version v1.0.2
No changelog provided for this version.
Reviews
强烈推荐,希望作者继续努力、继续完善,多出点相关的视频教程,发扬光大。
Хороший редактор, хотя бы работает в отличии от TerraBrush у меня v 4.7
очен хорошый плагин пожалуиста не останавливайтес и продолжайте улучшать плагин и ещё не могли бы вы помочь Godot чтобы в самом движке был свой террайн пожалуиста
Well designed and feature rich
very nice extension looking forward for more updates
Very helpful and efficient
Very good terrain plugin with great performance! But it still can be improved in some areas.
Perfect
Incredible plugin, covering a core feature of my game. I'm mainly using this for terrain sculpting, the heightmap, terrain collision and asset placement tool for automated multi-mesh regions. I can't comment on textures because the art style of my game doesn't require them, but this addon has been running stable for the past 10 months of development. So far tested with runtimes on Mac and Android. The Discord server is very active, and I got a very helpful response from the developer in minutes. Highly recommended.
Great plugin - really helpful devs, and even has a nice API with documentation which helped me control editor terrain modifications with my own code.
Great extension, appreciated by the godot community :)
Excellent plugin! Essential if you want to create terrain with great performance, runs very smooth in my integrated graphics intel.
Easy to use, fast and reliable, exports while using this plugin with C# to Windows, Linux and Mac all worked. Performance is not an issue.
Buggy. I'm sure this plugin will become better :3
Buggy on Android, please fix it 😢
Buggy doesn't even *touch* it. It looks beautiful when it works, but exporting it is a nightmare, getting it performant is quite a challenge, and it's difficult to even *install* properly.
Bro, it's so frustrating and it buging on Android, which is supposed to have optimization! I hope you fix it.
Been using this for quite a while now. Pretty good for heightmap management and the discord is pretty responsive. Looks like some crazy things are coming in 1.1 as well.
Amazing plugin. Glad that its free. The author is really talented.
A really nice extension. The terrain tools are nowhere near solutions like other engines have built-in but it's perfect for not so ambitious projects.
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