LiteTerrain
by MrKrob | MIT
Shader optimization add in v1.1 you can download from godot library. The store will be updated as soon as I can, there are problems now. Lightweight heightmap terrain for Godot 4, tuned for mobile. Drop in one node and sculpt, generate, and bake terrain —
Features: One node does it all — collision body, collision shape, and render mesh, no manual wiring. Sculpt brushes — Raise / Lower / Flatten with radius, strength, and per-stroke undo. Noise generation — FBM + ridge noise with seed, scale, octaves
Terrain3D
by Tokisan Games | MIT
A high performance, editable terrain system for Godot 4
A high performance, editable terrain system for Godot 4.4+ written in C++ as a GDExtension plugin. Features: GPU driven, Clipmap Mesh Terrain Can be accessed by GDScript, C#, and any language Godot supports Terrains as small as 64x64m up to 65.5x65.5km Up
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