Description
Changelog
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What are these?
Full, game-ready, stylized, hand-painted 3D models for use in set-dressing, environment art, level design, and general artwork in 3D games.
Features
- Colorful hand-painted stylized textures bring vibrancy to your game world.
- 1K resolution keeps the cracks in the stones crispy and the file-size low.
- Seamless, tile-able textures and materials can be used in your terrains as well as the models.
- 5 different, unique models for both tiny stones and big boulders.
- Low, optimized poly-count makes for fast and efficient rendering even in mobile games.
- Models made in a standardized metric scale makes for easy integration in tiny or big worlds.
- 100% Human made! They've even got imperfections!
How to use
Take the ready-to-use 3D asset scenes as-is on your 3D environment or mix and match them using other textures and FBX models to make them suit your specialized needs. Adjust transform properties to better fit your environment scale and the topology of your landscapes.
Tips
- Play with your lighting settings and level composition to make for good environment design.
- Keep the roughness of the materials high to maintain the more painterly, hand-painted look.
- Adjust the transform position vertically, as well as the rotation of the models, as the big rocks can be "dug" into the landscape to provide for a different look.
- Fill the nooks and crannies of your level with a rock or two to cover any angles you'd rather remain unseen, or use the big boulders to create borders on your levels that feel natural, yet could be difficult to climb over.
Changelog for version v1.0
2026-10-03 03:20:59
No changelog provided for this version.