Scalable Vector Shapes 2D plugin for Godot 4
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Watch the A-Z explainer on Youtube
Learn how to draw and animate seamless vector graphics directly in the 2D Editor
A to Z Explainer Deep Dive Edition
Other videos
I have published a growing playlist of explainer videos on youtube dedicate to stuff like the SVG importer, animating curves and applying clip paths:
Take a look at the full playlist on youtube
With Scalable Vector Shapes 2D you can do 3 things
One: draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape with a new node type: ScalableVectorShape2D
Two: Animate the shape of the curve using keyframes on a property-track in an AnimationPlayer
Three: Import .svg files as seamless vector shapes in stead of as raster images
Changelog for version 2.23.1
No changelog provided for this version.
Reviews
This plugin is perfect for me, as someone with no real drawing skills, to create nice graphics directly in Godot. And there is so many great features that make its workflow very smooth and fun!
Excellent plugin for creating and animating vector graphics directly inside Godot's IDE. The controls for manipulating vectors and curves are intuitive and really easy to use. It's perfect for creating cartoon graphics, then animating them. It supports everything you'd likely need like strokes (outline curves), gradient fills etc. The documentation is really good, and I recommend watching the video tutorials, too - they are full of tips and useful info. This saves me a lot of time having to import from another package, i.e. you can draw and animate everything just in Godot. But you can also have the option to import from Inkscape too, if you prefer that approach. It also has options to export out as PNG and 3D mesh, too - so you're not tied to just using SVGs forever.
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