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Destructible Polygon2D 1

by Julian Vos | MIT

A node for free-form destruction (and creation) of polygonal terrain

Define the initial terrain with Polygon2D children, then call destruct on it to erase a polygonal area. Exported properties: collidable (if true , the node is collidable as a static body in layer 1) free_when_empty (if true , the node is freed

Voxel Destruction 0

by Terabase Studios | MIT

Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node. Also adds custom monitors and project settings for a more complete experience

Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node. Also adds custom monitors and project settings for a more complete experience. Please check

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