LimboAI is an open-source C++ plugin for Godot 4, combining Behavior Trees and State Machines for crafting your gameβs AI. It comes with a behavior tree editor, built-in documentation, visual debugger, and more! While it is implemented in C++, it fully supports GDScript for creating your tasks and states.
Changelog for version v1.8.0
No changelog provided for this version.
Reviews
So necessary for my project. It has standardized my state machines so I can follow consistent patterns across my project. Has really cleaned up my code and enhanced its readability by leaps and bounds.
Just started to use it for my games, and really loving all that have been done. The demo folder is really great and show a lot of stuff. And the debug menu is really easy to read. Love it !
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