Description
Changelog
Reviews (16)

LimboAI is an open-source C++ plugin for Godot 4, combining Behavior Trees and State Machines for crafting your game’s AI. It comes with a behavior tree editor, built-in documentation, visual debugger, and more! While it is implemented in C++, it fully supports GDScript for creating your tasks and states.

Changelog for version v1.8.0

No changelog provided for this version.

Reviews

Recommended by Tyson VanOverhill - 31 July 2026

So necessary for my project. It has standardized my state machines so I can follow consistent patterns across my project. Has really cleaned up my code and enhanced its readability by leaps and bounds.

Recommended by Benjamin Brasseur - 26 July 2026

Just started to use it for my games, and really loving all that have been done. The demo folder is really great and show a lot of stuff. And the debug menu is really easy to read. Love it !

Recommended by Elliot - 04 August 2026
Recommended by Bluepixeldev - 03 August 2026
Recommended by Kaloyan Toskov - 01 August 2026
Recommended by Avery - 27 July 2026
Recommended by Juan Castro - 23 July 2026
Recommended by ζ˜• 吴 - 21 July 2026
Recommended by XORandom - 13 July 2026
Recommended by yue song - 09 July 2026
Recommended by chikun chao - 07 July 2026
Recommended by Zylvia - 06 July 2026
Recommended by Kyra Zimmer - 22 June 2026
Recommended by blink-blink - 21 June 2026
Recommended by Leandro Benedet Garcia - 18 June 2026
Recommended by TastesLikeTriangle - 27 May 2026

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