Bricks PBR materials
by David monroe | MIT
Brick material 6 variants
These are material created for a 3D game, one of which is based on a photo of the side of my house. The other materials here are more organized brick patterns, made either in GIMP or from additional reference photos. I use these in one of my video games
RichText3D
by Matias Szylkowski | MIT
A performant 3D BBCode renderer for Godot
RichText3D: A performant 3D BBCode renderer for Godot. Features Can be added from the Create Node and similar menus. Renders BBCode in real time into a 3D plane. Supports all standard BBCode rendering features, such as [color] , [b] , [i] , [img] , [table
Brick Wall Material
by Glitched Code | MIT
3 Brick Wall Material
3 Brick Wall Material for godot 3 and 4
Test/Prototype textures
by MedicineStorm | CC0 1.0 Universal
Textures for prototyping your 3D environments
The prototype package contains: 60 unique textures 60 unique materials 1k textures (1024x1024) 10 grid variations 6 colors SVG included. Enjoy :) This asset is originally from https://opengameart.org/content/prototype-textures-pack by iPoly3D
Damaged Iron 01
by JohnLogostini | CC BY 4.0
A photorealistic PBR damaged iron material created in Substance Designer. I was preparing this for sale on ArtStation, but I might as well also put it on the Godot Asset Store to show my support
This is a PBR photorealistic damaged iron material created in Substance Designer. The Godot version includes 4K texture exports for all maps and comes with two material presets: one using unpacked textures, and another using a neutral Albedo with ORM maps
Marble Tiles 01
by JohnLogostini | CC BY 4.0
A photorealistic PBR marble tile material created in Substance Designer. I was preparing this for sale on ArtStation, but I might as well also put it on the Godot Asset Store to show my support
This is a PBR photorealistic marble tile material made in Substance Designer. The Godot version includes 4K texture exports for all maps and comes with two material presets: one that uses unpacked textures, and the other that uses a neutral Albedo and ORM
Camouflage Texture Pack
by SnowyCocoon | CC0 1.0 Universal
Camo in Different Texture Sizes! 2K (2048x2048), 1K (1024x1024) and PSX style (256x256), (128x128)
Camouflage Texture Pack – Free Version Are you looking for a new camouflage pattern for your FPS or maybe a strategy game? ✨ Search no more! ✨ This pack includes over 100 textures in different sizes that you can easily apply to your shaders and materials
Ponderosa Pine Bark 01
by JohnLogostini | CC BY 4.0
A semi-stylized Ponderosa pine bark material made in Substance Designer. I was preparing this for sale on ArtStation, but I may as well throw it on the Godot Asset Store to show my support
This is a PBR semi-stylized Ponderosa pine bark material made in Substance Designer. The Godot version includes 4K texture exports for all maps and comes with two material presets: one that uses unpacked textures, and the other that uses a neutral Albedo
US Flag
by JohnLogostini | CC0 1.0 Universal
A photorealistic PBR US flag material I made a while back in Substance Designer. If the interest is there, I can also work on other flags
This is a photorealistic PBR US flag material created in Substance Designer. It’s currently the only flag material I’ve made, but if there’s interest, I’d be happy to create others. The Godot version includes 4K texture exports for all maps and comes with
GodotVMF
by H2xDev | MIT
An importer of VMF/MDL/VTF/VMT files from Source Engine
GodotVMF A useful tool for those who like making levels in Hammer and are making a project on the Godot. Or for those who just want to port their map from Source Engine to Godot and see what happens. Description An importer of VMF files into Godot Engine
Obsidian 01
by JohnLogostini | CC BY 4.0
A photorealistic PBR Obsidian material made in Substance Designer. I was preparing this for sale on ArtStation, but I may as well throw it on the Godot Asset Store to show my support
This is a PBR photorealistic Obsidian material made in Substance Designer. The Godot version includes 4K texture exports for all maps and comes with two material presets: one that uses unpacked textures, and the other that uses a neutral Albedo and ORM
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