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Starter Kit Basic Scene 2

by Kenney | MIT

A 3D basic scene template featuring a pleasing and bright default light set-up

Starter Kit Basic Scene This includes a basic scene and environment set-up for a pleasing and bright result, comes with the (CC0 licensed) Mini Arena pack. License MIT License Copyright (c) 2026 Kenney Permission is hereby granted, free of charge, to any

Visual Gasic 0

by Visual Gasic | GPL v3

High-performance C++ GDExtension bringing classic VB6-style BASIC to Godot 4.6.1+. Features a 5-tier JIT compiler running 30–119x faster than GDScript

VisualGasic for Godot 4 VisualGasic is a modern, high-performance re-imagining of VB6-style BASIC, designed specifically as a native C++ GDExtension for Godot 4.6.1 and newer. Optimized for maximum code readability, rapid auditing of AI-generated scripts

Basic 3D Character Controller 0

by FriendlyCosmonaut | MIT

A basic 3D character controller with: movement system with controller support; rigged and animated demo character; fully documented player code with a simple state machine that handles animations, running and rolling; customisable settings including speed

Basic 3D Character Controller for Godot Features A simple 3D third person character controller, with a fully functional (but independent) third person camera. A simple state machine that manages animations, running, and rolling. Customisable settings in

EZ Credits Template 3

by Fletchi | MIT

Simple reusable Credits Template for Godot 4. Drop-in scene that auto-generates scrolling credits from a data array. Easily editable roles/names, smooth vertical scroll, ESC skip, optional return to main scene. Perfect for game jams or prototypes

Basic Credits Template (Godot 4) Overview Lightweight, drop-in credits system for Godot 4 projects. Designed for fast integration in game jams, prototypes and indie games where you don’t want to waste time. Just add the scene, edit a simple data array and

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