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Procedural Sky Stars 0

by MrPatientNiko | CC0 1.0 Universal

Procedural Sky Stars — a procedural starfield sky shader for Godot 4. A multi-layered star field with smooth movement and natural, unsynchronized twinkling — no textures, fully GPU-based

Procedural Sky Stars — a procedural starfield sky shader for Godot 4. A multi-layered star field with smooth movement and natural, unsynchronized twinkling — no textures, fully GPU-based. Features: Each star twinkles on its own rhythm (random phase and

Sky3D 16

by Tokisan Games | MIT

An atmospheric day/night cycle for Godot 4

A dynamic day/night cycle for Godot Engine 4, written in GDScript. Features: Supports Godot 4.3+, Forward, Mobile, and Compatibility renderers Automatically rotating sun, moon, and stars, with moon phases Dynamic atmosphere, fog, and clouds that change

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