Split Screen Input Demo
by Godot Foundation | MIT
A demo showing a Split Screen GUI and input handling for local multiplayer using viewports
A demo showing a Split Screen GUI and input handling for local multiplayer using viewports. It demonstrates: Single World2D, that is shared among many Viewports Simplified Input Map, that uses the same Actions for all Split Screens Input event routing to
Dynamic Split Screen Demo
by Godot Foundation | MIT
This sample project showcases an implementation of dynamic split screen, also called Voronoi split screen
This sample project showcases an implementation of dynamic split screen, also called Voronoi split screen. Language: Godot shader language and GDScript Renderer: Compatibility Details A dynamic split screen system displays a single screen when the two
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