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A demo showing a Split Screen GUI and input handling for local multiplayer using viewports.

It demonstrates:

  • Single World2D, that is shared among many Viewports
  • Simplified Input Map, that uses the same Actions for all Split Screens
  • Input event routing to different viewports based on joypad device id and dedicated keyboard keys
  • Dynamic keybinding adjustment for each Split Screen

Language: GDScript

Renderer: Compatibility

Changelog for version 4.7-6ad6167

No changelog provided for this version.

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