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Loggie 2

by Shiva Shadowsong | MIT

Simple yet feature-rich logger and string composer. Stylize, organize, filter and customize your log messages easier than ever

A flexible logger + string composer that scales with your needs. Start simple with composing basic messages, then scale up to advanced formatting, styling and organization when your project demands it. Clean, powerful, well documented, and always under

Loggie Console 0

by Smitner Studio | MIT

An interactive debug console built on top of Loggie with filtering, search, and flexible display support

Loggie Console An interactive debug console for Godot 4.4. Built on top of Loggie with filtering, search, and flexible display support. Key Features Multi-domain filtering: Organize logs by system (Audio, Physics, AI, etc.) with color-coded visualization

Signal Lens 0

by Yann Lemos | MIT

A Visual Debugger for Signals Supports Godot 4.3 and 4.4

Features Click on a node in the remote scene tree and instantly view all its signals' connections. View signal emissions in real-time as they are emitted in-game. Select and rearrange a graph view to inspect your signal connections. Keep signal emissions

Log.gd 3

by Danger Russ Games | MIT

Log.gd provides a drop-in replacement for GDScript’s print(...) function. It colors the output based on the value passed in, and adds a prefix based on the call-site’s file and line number. The colors can be customized via a custom resource, and Log now

Log.gd, a Godot pretty printer Log.gd provides a drop-in replacement for GDScript's print(...) function. It colors the output based on the value passed in, and adds a prefix based on the call-site's file and line number. This makes Godot's Output buffer

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