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Energy Shield 1

by Nojoule | MIT

Addon for interactive energy shields

Energy Shield This asset provides an energy shield that can be easily integrated into your scenes. You can use either the shield_plane.tscn or shield_sphere.tscn directly, or apply the shader to other materials. Note that some adjustments may be needed to

Godot Icons 0

by NoNormal | CC0 1.0 Universal

Rendered icons from the Godot Engine

Use the icons from the Godot Engine Editor as image files. Can be useful for video editing, images, screenshots, UI, .... The original icons are stored in the SVG format, in the godot source code, under the path editor/icons. All icons are in seperate

Low poly-robot 0

by knyslys | MIT

Simple low poly robot

Simple low poly robot. I seperated the parts and added .blend file, so you can animate it if you like :)

LowPoly pixel art weapons and tools 0

by DearFox | MIT

A few simple models for your game

I decided to share my old stylized models of weapons and tools that I originally made for a roguelite that we never started making. All models were made in BlockBench and have a pixel size comparable to the size in Minecraft. Contains five models: Axe

3D First Person Platformer Template 0

by Garry Gatling | CC0 1.0 Universal

The prototype of a real shipped commercial game, including player model, animations, and controller, as well as physics and menu logic

Here is the prototype of my steam game, Speedrun Simulator. While learning Godot, I found it challenging to find examples of several systems working together, for most tutorials focus on a single aspect, and it is hard to find fully fleshed out projects

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