Energy Shield
by Nojoule | MIT
Addon for interactive energy shields
Energy Shield This asset provides an energy shield that can be easily integrated into your scenes. You can use either the shield_plane.tscn or shield_sphere.tscn directly, or apply the shader to other materials. Note that some adjustments may be needed to
Godot Icons
by NoNormal | CC0 1.0 Universal
Rendered icons from the Godot Engine
Use the icons from the Godot Engine Editor as image files. Can be useful for video editing, images, screenshots, UI, .... The original icons are stored in the SVG format, in the godot source code, under the path editor/icons. All icons are in seperate
Low poly-robot
by knyslys | MIT
Simple low poly robot
Simple low poly robot. I seperated the parts and added .blend file, so you can animate it if you like :)
LowPoly pixel art weapons and tools
by DearFox | MIT
A few simple models for your game
I decided to share my old stylized models of weapons and tools that I originally made for a roguelite that we never started making. All models were made in BlockBench and have a pixel size comparable to the size in Minecraft. Contains five models: Axe
3D First Person Platformer Template
by Garry Gatling | CC0 1.0 Universal
The prototype of a real shipped commercial game, including player model, animations, and controller, as well as physics and menu logic
Here is the prototype of my steam game, Speedrun Simulator. While learning Godot, I found it challenging to find examples of several systems working together, for most tutorials focus on a single aspect, and it is hard to find fully fleshed out projects
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